Software Engineer

Industry: Technology
Remote
Company size: 251-10K
Full-time/Part-time

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Job description

A fast-growing company that uses high-level gatherings, research, projects, digital networks, and initiatives to bring together communities of leaders around global concerns, is looking for a Software Engineer. The engineer will be making sure that every 3D object is delivered on schedule and up to the necessary quality standards. To better the state of the world, the company is promoting communication and collaboration between industry, the government, and civil society. This is an amazing opportunity for candidates who are determined to transform their careers and work with the latest cutting-edge technologies.

 

Job Responsibilities:


  • Work together closely with Technical Artists, Designers, and Developers and report to the Lead Artist/Art Director
  • To ensure that projects are completed on schedule, collaborate with project managers
  • To utilize in AR and VR settings, create top-notch 3D models, textures, and materials
  • By producing photorealistic and visually striking assets, you can aid in the aesthetic development of projects
  • Together with technical artists and engineers, make sure that the assets are performance-optimized and smoothly integrate into the virtual world
  • Keep yourself informed about the newest developments in 3D art, particularly as they relate to AR and VR


Job Requirements:


  • Bachelor’s/Master’s degree in Fine Arts, Computer Graphics, Computer Science (or equivalent experience)
  • At least 3+ years of relevant experience as a software engineer
  • 3+ years of experience working as a 3D artist professionally, ideally in the video game, film, or AR/VR industries
  • Excellent portfolio featuring top-notch 3D renders, textures, and models
  • Demonstrable experience working with Unity 3D and 3D Graphics
  • Proficiency with texturing programs like Substance Painter and Adobe Photoshop and 3D modeling programs like Maya, 3Ds Max, and Blender
  • In-depth knowledge of asset optimization and procedures for AR/VR development
  • Strong knowledge of rendering, shading, and lighting approaches
  • Outstanding visual awareness and a keen sense of style
  • Proficiency in communication and the capacity to function effectively in a group setting
  • Fluent in English, both spoken and written

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We are a Palo Alto-based 'deep' jobs platform allowing talented software developers to work with top US firms from the comfort of their homes. We are led by Stanford alumni and successful A.I. entrepreneurs Jonathan Siddharth and Vijay Krishnan.

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